/******************************************************************************* * Copyright (c) 2007, 2015 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.ui.splash; import org.eclipse.core.runtime.IProgressMonitor; import org.eclipse.core.runtime.NullProgressMonitor; import org.eclipse.swt.widgets.Shell; import org.eclipse.ui.IWorkbench; import org.eclipse.ui.IWorkbenchPreferenceConstants; import org.eclipse.ui.PlatformUI; import org.eclipse.ui.application.WorkbenchAdvisor; /** * Base class for splash implementations. Please note that methods on this class * will be invoked while the Workbench is being instantiated. As such, any * resource provided by the workbench plug-in cannot be guaranteed to be * available to this class while executing. No attempt should be made to access * {@link IWorkbench} or any subordinate interfaces or resources. * * @since 3.3 */ public abstract class AbstractSplashHandler { private Shell shell; /** * Initialize this splash implementation. This is called very early in the * workbench lifecycle before any window is created. The provided shell will * already have a background image provided to it but subclasses are free to * customize the shell in whatever way they see fit. Subclasses should * ensure that they call the base implementation of this method at some * point after their own method is invoked. * * <p> * Calls to this method will be made from the UI thread. * </p> * * @param splash * the splash shell */ public void init(Shell splash) { this.shell = splash; } /** * Signal the handler to end the splash and dispose of any resources. * Subclasses should ensure that they call the base implementation of this * method at some point after their own method is invoked. * * <p> * Calls to this method will be made from the UI thread. * </p> */ public void dispose() { shell.close(); shell = null; } /** * Return the progress monitor responsible for showing bundle loading. * Default implementation returns a null progress monitor. * * <p> * Calls made to methods on this progress monitor may be made from non-UI * threads so implementors must take care to ensure proper synchronization * with the UI thread if necessary. * </p> * * <p> * Please note that progress will only be shown if the * "org.eclipse.ui/SHOW_PROGRESS_ON_STARTUP" property has been set to * <code>true</code>. Because this property defaults to <code>false</code> * RCP developers must set this property via a * <code>plugin_customization.ini</code> file or by setting the preference * on the Platform UI preference store in the * {@link WorkbenchAdvisor#initialize(org.eclipse.ui.application.IWorkbenchConfigurer)} * method if they wish to have progress reported on startup. * </p> * * @return the progress monitor * @see NullProgressMonitor * @see PlatformUI#getPreferenceStore() * @see IWorkbenchPreferenceConstants#SHOW_PROGRESS_ON_STARTUP * @see WorkbenchAdvisor#initialize(org.eclipse.ui.application.IWorkbenchConfigurer) */ public IProgressMonitor getBundleProgressMonitor() { return new NullProgressMonitor(); } /** * Get the {@link Shell} associated with this splash screen. If this method * returns a non-<code>null</code> value prior to the * {@link #init(Shell)} being invoked then this shell will be used for the * splash shell and it will subsequently be passed to the * {@link #init(Shell)} method. In this way a splash handler may participate * in splash processes prior to the workbench startup. * * <p> * Calls to this method may be made from any thread. Implementors must take * care to ensure proper synchronization with the UI thread if necessary. * </p> * * @return the splash shell */ public Shell getSplash() { return shell; } }